The Squish FFL Scoring and Rules book
2009 Season
DaSquish
Assistant Commissioners (AssComm):
GoggleEyes
High Rollers
1: 7 Fingered Monkey
2: Oakton Double D’s
3: Missed the Cut
4: High Rollers
5: GoggleEyes
6: The WB
7: LeatherHeads
8: Steamrollers
9: Team Nasty
10: DaSquishers
The draft order was determined by a draw of
the shot glass. The draft will run positions 1-10 for the 1st round,
10-1 for the second round and alternate that pattern for the remaining rounds.
1: The WB
2: Oakton
Double D’s
3: Missed the Cut
4: GoggleEyes
5: SteamRollers
6: Team Nasty
7: DaSquishers
8: 7 Fingered Monkey
9: High Rollers
10: LeatherHeads
The division placement is determined by the
draft order. Odd numbers are in the Ale division and even numbers in the Lager
division. This is done to have a random placement of teams in the divisions.
|
Ale Division |
Lager Division |
|
1. DaSquishers |
1. Oakton Double D’s |
|
2. High Rollers |
2. GoggleEyes |
|
3. The WB |
3. Team Nasty |
|
4. SteamRollers |
4. 7 Fingered Monkey |
|
5. Missed the Cut |
5. LeatherHeads |
|
Offense: |
Bonus: |
||
|
Passing TD |
+5 |
|
|
|
Receiving TD |
+5 |
|
|
|
Rushing TD |
+7 |
|
|
|
For every 20 Yds thrown |
+1 |
>300 Yds |
+5 |
|
For every 10 Yds recvd |
+1 |
>100 Yds |
+5 |
|
For every 10 Yds rushed |
+1 |
>100 Yds |
+5 |
|
Interception |
-2 |
|
|
|
Fumble |
-2 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
DT/ST: |
Bonus: |
||
|
DT/ST TD |
+5 |
|
|
|
Safeties |
+2 |
|
|
|
Shut Out |
+5 |
|
|
|
Sacks |
+1 |
|
|
|
Fum Rec |
+2 |
|
|
|
Int |
+2 |
|
|
|
Kicking: |
|
|
Field Goals: |
|
|
17-29 Yds |
+3 |
|
30-39 Yds |
+4 |
|
40-49 Yds |
+5 |
|
50 Yds and above |
+7 |
|
Missed FG |
-1 |
|
|
|
|
Extra Point |
+1 |
|
Missed Extra Point |
-1 |
|
|
|
|
2-Pt XP (scorer) |
+2 |
|
2-Pt XP (for passer) |
+2 |
|
|
|
(1) Weekly
Each week the highest score among the ten
(10) teams, based on the scoring system above, wins a prize.
In the event of a tie:
The first tie breaker will be the kicker with
the highest point total for the game.
The second tie breaker will be highest bench
(reserves) score.
The third tie breaker will be a coin flip.
(2) Head-to-Head Competition (Season)
There will be a "head-to-head"
competition. Each team will play another team (schedule will be posted at the
website) each week and the
winners/losers among those teams are
recorded; records are kept. Results will be posted at the website on Monday and
Tuesday mornings.
The schedule will be each team playing each
team in its division at least twice. The rest of the schedule will be
determined randomly.
In the event of a tie, the first tie breaker
will be the kicker with the highest point total for the game. The second tie
breaker will be highest bench (reserves) score. The third tie breaker will be a
coin flip.
In the event of a tie to determine playoff position,
the first tie breaker will be Head to Head results, the second tie breaker will
be Division record and the third tie breaker will a coin flip.
Regular season is 15 weeks (Weeks 1-15). Top
two (2) teams in each division advance to the playoffs. The playoff teams will
be determined by overall win/loss records.
On week 16 the top two (2) teams of each
division will play in the division championship games. The results of the
division championship games will determine which teams go to the Squish Bowl or
to the Toilet Bowl.
On week 17 the winners of the division
championship games will play in the Squish Bowl and the losers will play in the
Toilet Bowl. The winner of the Squish Bowl takes 1st place, the
loser takes 2nd place. The winner of the Toilet Bowl takes 3rd
place and the loser gets flushed.
In the event of a tie, the division win/loss
records will be compared. If there still is a tie, the next tie breaker will be
the points scored against total. The team with the most points scored against
them will advance. If there is still a tie, a coin toss will determine who
advances to the playoffs.
(3)
The three (3) highest cumulative scores for the entire season win a
bonus. In the event of a tie, the first tie
breaker will be the kicker with the highest point total for the last game. The
second tie breaker will be a coin flip.
Weekly competition: 5/team ante, 50 total to
the weekly winner.
Head-to-Head: 30/team ante, 160 to playoff
champion, 100 for 2nd, 40 for 3rd
place.
Cumulative: 30/team ante, 160 to highest
total score, 100 for 2nd, 40 for 3rd place.
Entry Fee: 0
Thus, total investment per team
is 145, due Draft night.
1 QB
2 RB
3 WR
1 TE (TE will be a separate position, not included
in WR)
1 PK
1 Defense/ST
QB 2
RB 4
WR 4
TE 2
PK 2
Def/ST 2
Extra 2 (wild card picks for whatever
positions you want)
TOTAL: 18
(1)
You can drop/add players each week of the season, ( starting Week 2 ).
There will be a 2 bottle fee for EVERY roster
change. This fee will go into a
kitty that will be distributed in the
following manner at the end of the season:
After the first $90 is collected for hosting
fees then 100% of the remaining kitty will go into a proportional distribution
to the final six winners at 60/30/10.
(2) Trades among franchises are allowed up through week
11 (Commissioner(s) must approve all trades)for a 2 bottle transaction fee for
each team. Drop/Adds are allowed after week 11 with the Commissioner(s)
approval.
(3)
Order of re-entry draft:
Lowest cumulative score gets first pick, next
lowest the next pick and so on. Those desiring any transactions, submit up to
three choices as someone who has higher pick rating may have your first choice.
Re-entry draft starts on Tuesday at 12:00pm.
The re-entry draft concludes on Thursday at
18:00, on Wednesday at 12:00 noon for any picks that pertain to a Thursday
game. I will attempt to post all transactions no later than 23:00 Friday night.
If there is a transaction pertinent to a Thursday game I will try to have the
transaction posted prior to the Thursday game.
After the Thursday 18:00 deadline a ‘First
come, First serve’ draft begins. This draft is strictly by email and I rank it
by the timestamp on the message as to who gets the pick. This draft ends at
12:55 on Sunday afternoon. There is no guarantee that I will have any or all of
the transactions from this draft posted by kick-off, so don’t count on them as
starters unless you see that I have posted them.
If your player is off a particular week,
tough; that's what back-ups are
for!
Line-Ups are due by 12:55 PM (EDT/EST) Sunday
online or Email.
Email: commish@microsquish.com
In the event a line-up is called in late or
not at all, the previous week's starters will be used as the current week's
starters.
In the event of a Thursday or Saturday game,
submit any starters that are
involved in the early games 5 minutes prior
to kickoff of the first game of the day.
<
------------------------------------------------------------- >